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 ABR screenpack Reveal

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Lando
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PostSubject: ABR screenpack Reveal   Tue Jun 26, 2012 12:33 pm

ANIME BATTLE ROYAL SCREENPACK Beta Pic Showcase



We wanna thank HLOADER for all the hard work he been putting into this screenpack for a year and it really shows how good he is and how awesome this project is gonna be. Mad thanx and shoutouts to V-Nix for designing custom Character select screen , Ports, Fonts, Lifebar and Logo designs, mad thanx to C.R.O.M Wolviesam for the VS screen, Luffy stage , C.R.O.M. Mugen- Ninja for Terry Dock stage , Demonkai with helpin me out and showing me some thangs to get the characters i have done and still doing going and ever so thankful for the awesome screenpack maker Hloader for helping out the CROM and lacing this bad boy screenpack to flow well graphically and puttin it all together super tight to look and be ABR Official! ^:)^ ^:)^ to all. its still gonna get just a few fixes like our custom ports added to the characters to show in the screenpack and a redo on the intro, but dang that even is super freakin epic! if only yall saw it like i have...and those testers will. :thumbsup: I also wanna give a huge thanx and much respect to O Illustionsta for the hookup. :thumbsup:

Title screen made by Hloader.
Spoiler:
 

Character Select screen with and without ports custome made by V-Nix and Ports added by Hloader.
Spoiler:
 

VS screen by Wolviesam and animated a bit by Hloader ( have to see the animation on it...nice!)
Spoiler:
 

Terry's Dock stage from FF2 anime by Mugen Ninja
Spoiler:
 

One Piece - Thousand Sunny- Luffy stage by Wolviesam ( its animated as well!)
Spoiler:
 

both stages have their respective anime soundtracks applied and sounding ever so sweet! There will be and is more to come on stages as well. >happy smile

this here is a lil something i am cooking up in the CROM Cave for the Gameplay reveal that will be coming soon as stuff is down packed. Just a slight teaser for the style. >happy smile ;)
Spoiler:
 




To Be Cromtinued! >happy smile >happy smile ::salute:: XD||





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PostSubject: Re: ABR screenpack Reveal   Tue Jun 26, 2012 2:20 pm

By the way of these pics i just can say...man this is gold and hot! :face:





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PostSubject: Re: ABR screenpack Reveal   Sun Sep 02, 2012 7:34 pm

def bro! oh and there has been an update to the screenpack. will show more stuff added to the SP when Hloader finalizes a few more features. so far.. from what i seen and heard.. its fire! very company worthy SP we got on our hands bros. :cheers: :cheers: great job to Hloader, Rage, wolviesam, Kai, shadaloo and all who are working hard on this project and done things to contribute help with this awesome SP.





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PostSubject: Re: ABR screenpack Reveal   Sat Jul 13, 2013 3:12 pm

Our Sp Maker contacted recently on designing a winners scree for when you win the match.. i gave a simple design i came up with  to implemetn and if can build farther on the concept and told him any ideas he has are more than welcome since he does great work. But of course ass great as he is..came up with something absolutely amazing for the project. 

The ABR winners screen:


amazing!! i already sent off awhile back several more cropped out images that i increased in quality with croping lessons from rage and now i am much deeper in doing them to perfect the new mimages better i will have to do and require some help with a lot of others. 

ABR shall be good and will do our best to keep the same quality in the SP as well into the characters as best we can.





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PostSubject: Re: ABR screenpack Reveal   Mon Jul 29, 2013 2:33 pm

Hey guys, anyone have an solid idea to use for the "winner" screen music track for the project? we need a small snippet track and if have to alter it to flow right then will do. I want to keep it cool anime like sound to fit.





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PostSubject: Re: ABR screenpack Reveal   Fri Aug 02, 2013 2:40 pm

Pure gold man that win screen looks awesome :'D
Tho i would like more to see it on Widescreen but shalll wait till SP get released separetly (if that ever hapens).

Ill lurk around YT and see what i can find.
Could try the BGM of my Black Spot stage maybe?
Nah *lurking later*

Can wait till november to get my new equipment and see what i can fo to help ya guys.




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PostSubject: Re: ABR screenpack Reveal   Fri Aug 02, 2013 8:07 pm

lol we have needless tracks all over this joint. lol. but hmmm def if can find something that has a cool snazzy winner screen flair and short ( well it can be snipped and altered right with a good fade to cut off) then def we can use. Plus Very Danny Boy ( aka Jodafro) will try to hook up the voice " winner" to go along with the track.





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PostSubject: Re: ABR screenpack Reveal   Fri Aug 02, 2013 10:23 pm

Wondering how Danny sounds?

Hmm...
I cant deny that SKeletor-Ex saying "CROM" do sounded very sexy (In a respetacle cool way lol) at that time.





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PostSubject: Re: ABR screenpack Reveal   Sat Aug 03, 2013 1:37 am

Lol hard  your gonna hear him pretty soon bro. 

ohh and thats not skeletor ex saying Crom... that was R@ce45 saying that. lol. We took the track they made roasting us and used it to our own benefit! devil hehehe





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PostSubject: Re: ABR screenpack Reveal   Sat Aug 03, 2013 3:11 am

Well then Raze has a srxy manly voice =P
lol




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PostSubject: Re: ABR screenpack Reveal   Sun Nov 03, 2013 7:36 pm

after an old pm from the SP maker, gave me some thought to want to try and do a redo over on the character select screen in a whole new style. one that takes more advantage of the HD likeness of the rest of the sp as well with the ports. keeping the huge ports but got somethin in mind for the smaller one and change those out entirely in new style. Something even more anime like worthy. Working on the mockup as well. Sinister plans 
might need some help with this one and roll it by after the concept is done and see if its approval worthy. so cool





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PostSubject: Re: ABR screenpack Reveal   Sun Jan 05, 2014 12:53 pm

Lando wrote:
after an old pm from the SP maker, gave me some thought to want to try and do a redo over on the character select screen in a whole new style. one that takes more advantage of the HD likeness of the rest of the sp as well with the ports. keeping the huge ports but got somethin in mind for the smaller one and change those out entirely in new style. Something even more anime like worthy. Working on the mockup as well. Sinister plans 
might need some help with this one and roll it by after the concept is done and see if its approval worthy. so cool

 happy smile 
hello, I made a small update with the new idea of Lando,  keeping the current resolution, for now only have one side of the player in the team menu.
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PostSubject: Re: ABR screenpack Reveal   Sun Jan 05, 2014 2:44 pm

Bow to greatness  happy smile Welcome to the forum Hloader bro! glad to see ya came by and with info too. Looks even better bro! Now def have more than enuff ports boxes for characters! Gonna give you the proper rank as well for here man. 2014 is gonna be a good year for the project and much more. you rock!





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PostSubject: Re: ABR screenpack Reveal   Sun Jan 05, 2014 3:59 pm

yes, I have free time at the moment, and I'm reviewing all the content it (updating and deleting something something), both "menu and press" have been revised, do not know if you will need to create another intro, the "select" may need new portrait "9000-1" because the size has changed, that I see here, the "versus" stay that way even if I will have to merge portraits of "to select winner", and lifebars ...
maybe he's finally in action.

by google translate

BR edition:
 
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PostSubject: Re: ABR screenpack Reveal   Mon Jan 06, 2014 7:33 pm

cool work man. Hmm i will send you in a pm sometime tomorrow when i get back on pc and send you a few of the actual character images ( ikki tousen girls hakufu, kanu and Ryofu) images i will be using for their ports. I see too yeah will probably have to set new portrait 9000- 1 for them. which is fine for me since i am using much better quality images now. So i will send you a few to test the quality grade of them for the select screen ports. Main thing will be still figuring the right size so they fit well.  The winner screen is perfect to me. just again making sure these HD images work well in size for it. i think they will. So will test that too.. I also think these will work for the lifebar ports and vs ports. so they are all same images for both character select big and small, vs and winner .
I got loads of ripping to do for some of the characters, about close to 12 and editing and spriting missing frames to flow good with the character to be completed in sheet in full.  Hakufu will be the first redone character ( along with Terry and 4 others )in graphics sprite style and a mugen folder started up to go well with the quality of the SP and everything.  thumbs up  As well there will be a brand new movie intro to the project. maybe sometime this year can get that started and completed. Right now just gonna use the one we already have as a placeholder. Shadaloo has some cool ideas i think brewing for it and as well myself.

shall send you those 3 images tomorrow when i log in as early as possible . thumbs up





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PostSubject: Re: ABR screenpack Reveal   Sun Jan 19, 2014 12:22 pm

update:


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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 6:35 am

Yo that looks good an very detailed.

But just some minor stuff
.
Maybe could try to darker a bit the uper part and lower part of the screen except the texts imo.

also "Player 1" text glow intensity doesnt match with the one of the "Player 2" Glow i think i because you used a light blue color probbly could try instead a dark Blue color like how you did on the "Turns" font.

eh sorry my english is kinda off :P




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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 1:38 pm

Bow to greatness Bow to greatness Bow to greatness  Hloader. just as i imagined what you would have done but 10 times better!
 you rock! 


@ EX- Nahh i wouldnt darker the screen lower or top. they look fine to me, i like the brightness of it. keeps it clean and clear and eye popping. can see all the good detail and quality. dont want to shadow those too much.

the fonts for the player 2 seem to just be a color hue switch if can be done to match the "turns" fonts. Its very minor issue. If hloader can tie that in then good if not , still fine to me since its nothing major and as well very minor.

 thumbs up  hloader and Ex for the feedback.





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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 4:30 pm

yes, I did a bit, would it?

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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 5:05 pm

edit, scratch that comment,. i just saw the image. lol Looks amazing man! you rock! 

what port size did you use for the images to fit in the boxes?





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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 5:50 pm

9000,0 is 18x66 with black background

9000,1 is "PSD" I will send you after a few adjustments
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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 6:26 pm

thumbs up  awesome! thanx bro. imma try a couple when i get that. see how it rolls .





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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 11:09 pm

hloader wrote:
yes, I did a bit, would it?


Nice y like how doesnt shows any colorloss even on the lights.
Keep the work man happy smile

@Lando. yeah iam a bit detallist .
Is a course but if i see something even if is small i say it.




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PostSubject: Re: ABR screenpack Reveal   Mon Jan 20, 2014 11:31 pm

By analyzing photos is half bad, now I'm starting to "versus" once you finish it, you'll go to the SP with these updates along with the "PSD". so can calmly see what can be improved.

by google translate


BR:
 
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PostSubject: Re: ABR screenpack Reveal   Tue Jan 21, 2014 12:07 pm

you rock!  Hloader bro.
When you get done with the PSD then def let me know too. Hey i got some announcer sounds from the cool friend that doing them. i am rolling through them ( its alot lol) and i will send you the ones we will use for it . Some you can def choose that fits the sp the coorect good way. We need to develop or find some good "rounds" font too for before you start to fight. i had some old BlazBlue like ones and guilty gear type. If i use the guitly gear font for that i would change the color of them up tho. i will check on my dropbox to see if i still have those. if not i will go back to Spriters resource which is where i got them last year. Its mostly just changing up the color of them but ...i think could add an extra lil redo on them so it looks different. i will check those out and drop you some more sounds too. Did you get those "cursor" sounds i sent a while back? let me know bro. i still have those too if need them. thumbs up 





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