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 ABR screenpack Reveal

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hloader
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PostSubject: Re: ABR screenpack Reveal   Tue Jan 21, 2014 9:08 pm

I have the sounds that sent me before (move, done, cancel)
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PostSubject: Re: ABR screenpack Reveal   Wed Jan 22, 2014 6:47 pm

thumbs up  cool bro!
well def let me know what else is required that doesnt have that is needed from me and i will see whats in my dropbox i have that is done that i not sent or can get made up and scurry around and dig up what i dont have yet to use for the SP.
still filtering some of these other sounds to use for the announcer for the intro pre-fight to start and gameover sounds and such. should have which ones to use soon. Yes! 





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PostSubject: Re: ABR screenpack Reveal   Wed Jan 22, 2014 8:22 pm

i am trying to see if can get fonts like this in the first pre fight scene where you see the text "Divide" to be "Fight" instead. if can come up with somethin like this i think would really work. since borrowing plenty ideas for the game based on games like this....and other things with ithis game in particular as well.  Sinister plans 



you will see it for a brief second in the pre fight part.





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PostSubject: Re: ABR screenpack Reveal   Fri Jan 24, 2014 12:11 am

is possible to do everything there, with a play of code, I finished the upgrade "versus" and am trying to create a screen transition for combat and see how it goes ...
by google


BR:
 
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PostSubject: Re: ABR screenpack Reveal   Fri Jan 24, 2014 11:57 am

thumbs up  BRO .Def bro that would be a huge plus for the visual of the sp with that coded in there.
i tried my hand at recreating that "fight" glow font similar to whats in the vid using some other kind of font as an example. this is what i came up with so far:



yeah def more can be done messing around with the hues of the colors to nail it much closer or as close as possible.





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PostSubject: Re: ABR screenpack Reveal   Sat Jan 25, 2014 9:02 am

ok,

this is the "versus" current and below is the link of "9000.1" file to be created.




Last edited by hloader on Mon Jan 27, 2014 8:05 am; edited 2 times in total (Reason for editing : psd modificado)
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PostSubject: Re: ABR screenpack Reveal   Sun Jan 26, 2014 7:00 am

Gona give it a look and try later.
SHouldnt ber hard to make some ports for it.




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PostSubject: Re: ABR screenpack Reveal   Sun Jan 26, 2014 5:11 pm

you rock!  Hloader! and  thumbs up  ex-chan.
imma see what i can do on some of the ports i will use for ABR characters. I got a few images to crop out good too. I dont have PS mprogram but i think i can use this in Gimp. gonna try at it and make a couple. Sinister plans 





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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 8:05 am

Forget this "PSD", I moved the portrait again, it will not be that way.

EDIT:
I made some adjustments in portrait and an update on the lifebar still without the fonts and the powerbar

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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 11:04 am

just an idea.

Would be possible to make the lifebar had a file line animation inside that yellow bar?




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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 11:14 am

Ex-Chan wrote:
just an idea.

Would be possible to make the lifebar had a file line animation inside that yellow bar?



????
I do not get the idea
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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 11:20 am

hloader wrote:
Ex-Chan wrote:
just an idea.

Would be possible to make the lifebar had a file line animation inside that yellow bar?



????
I do not get the idea

Sorry misspelled :P

Would be possible to give that yellow bar like a fire animation?
Kinda like this:

But animated.




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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 12:30 pm

I have a sequence of "loop" with that image serves?
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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 1:18 pm

thumbs up Bow to greatness  work done on the redo Hloader bro! Yo good thing i came in here to see this cause i had just gotten started on the ports and was going through a couple i have and nabbing another set needed to up the quality of them by Rage who does graphics arts and doing the quality scale for images for the ports images of characters . So when you ready just send me the new version of the psd and i file away the old one. I got about 12 images i really need to get done up for the 12 characters i will have jumped on this year and get those to an alpha and beta like phase. you have 3 of those images i sent you for 3 babes. so its all good.

I not sure on the fire effect for the bar tho, i do like the idea but i favor more what thet loop image Hloader has. I like the colors a lot better. Hmmm that fire effect animation has given me another idea ex chan. is it possible to use that as a bg for say...finisher moves?  Sinister plans 





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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 1:45 pm

oh and also what fonts style are those used for the "hungry wolf terry bogard" text in the port box and lifebars? i want to make sure to use those exact ones for all the characters. i might use different colors those around the borders for certain characters if possible . that red is a mainstay.  thumbs up 





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PostSubject: Re: ABR screenpack Reveal   Mon Jan 27, 2014 9:18 pm

the font that is used "Nationalyze.ttf"
http://www.dafont.com/pt/search.php?q=nationalyze

Lando wrote:
thumbs up Bow to greatness  work done on the redo Hloader bro! Yo good thing i came in here to see this cause i had just gotten started on the ports and was going through a couple i have and nabbing another set needed to up the quality of them by Rage  who does graphics arts and doing the quality scale for images for the ports images of characters . So when you ready just send me the new version of the psd and i file away the old one.  I got about 12 images i really need to get done up for the 12 characters i will have jumped on this year and get those to an alpha and beta like phase. you have 3 of those images i sent you for 3 babes. so its all good.

I not sure on the fire effect for the bar tho, i do like the idea but i favor more what thet loop image Hloader has. I like the colors a lot better. Hmmm that fire effect animation has given me another idea ex chan. is it possible to use that as a bg for say...finisher moves?  Sinister plans 
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PostSubject: Re: ABR screenpack Reveal   Tue Jan 28, 2014 3:00 am

^LMAO

hloader wrote:
I have a sequence of "loop" with that image serves?

Looks good to me so yeah.




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PostSubject: Re: ABR screenpack Reveal   Tue Jan 28, 2014 10:54 am

[/quote][/quote]

 Lol hard  got it.  lol

thanx for the fonts too bro. thumbs up





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PostSubject: Re: ABR screenpack Reveal   Thu Feb 06, 2014 2:54 pm

gonna see about postin up a short vid clip of the SP progress. and lay out as few sample screenshots of whats been added to the SP.  thumbs up thumbs up 





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PostSubject: Re: ABR screenpack Reveal   Thu Feb 06, 2014 9:39 pm

Here is a first look into the new revision of the Anime Battle Royal screenpack. something not shown in this one yet is the Winners screen ( which is already in it but with one port so far) and using sample character to show off the actual animated lifebars and port images. more images have been added at select screen, title screen announcer added ( thanx Jodafro aka Verydannyboy) and there is more new cursor sounds added. new style select boxes, new design on right player side of how those big ports are and vs screen as well. terry is the sample of the new ones. Soon in some time, some more vids of the sp since its at a good 60% now and as well characters that are getting done up in new style. that terry is my homeboy Demonkai's using as a demo and ABR terry will be total different in looks and gameplay with new style. Big thanx to Hloader with doing the awesome work on the sp , Rage helpin me on select boxes new look. thanx my friend. V- nix for the first cut designs of the Sp. I hope you all enjoy.



 Bow to greatness  work Hloader and kudos on the helpings Rage.





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PostSubject: Re: ABR screenpack Reveal   Sat Feb 08, 2014 10:39 am

liking the progress tho not diggin the menu BGM >:




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PostSubject: Re: ABR screenpack Reveal   Sat Feb 08, 2014 12:51 pm

Hey i like that menu bgm! keepin it!  devil hehehe 





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PostSubject: Re: ABR screenpack Reveal   Sun Feb 09, 2014 12:28 am

Great show. Cheers to the team, cheers c.r.o.m.




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PostSubject: Re: ABR screenpack Reveal   Sun Feb 16, 2014 4:28 pm

I am gonna try out and replace those annoucer sounds with something from Verydanny boy who does the voice work with what he gave me and see if i can change them up on spot. Plus i had another idea for that screen that comes on before the battle starts like How the "Anime Battle Royal" logo shows prefight. i will make a more detailed vid of what else in the sp with the images on the select screen, i had to cut it cause it was long upload and tried to save uploading time but ehh whatever imma show the whole thang this time Yes! . and try to show how that "Winner" screen looks as well inside of it.  thumbs up 

Been workin on ports characters images and cleaning them up more. So once the characters are on deck then hook those up for them to show later with the characters in the SP. Hloader did the new look on the big select ports, imma see what i can do with whats inside the sp but in pm hloader if you got the main new psd for how you redid it , send to me via Pm and i will try out a couple images i already had cropped and Rage done cleaned and added more quality up scale to them.  thumbs up 

i also restarted the new version in style forABR main badguy Kravix and editing the base being used as good as can. its coming along nicely so once i nail that stance sprite and add in some animation work imma get his Mugen file done up and maybe arrange a new art style port image to flow with the same way the anime characters images are. keep it real anime looking so it blends cool and show him up in mugen for a test with the lifebars ports and all.  Sinister plans 





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PostSubject: Re: ABR screenpack Reveal   Thu Feb 20, 2014 3:40 pm

Short vid clip of some of the other images on menu screen , lifebar port animations and the (alpha ) design of the ABR Training stage. Using test Terry for the port animation and how it works . HR  ABR Training stage in development  and this early concept will have more refinement and additions. Black  monitor screen is for animated images and or video.






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