Posts : 412 CROM Points : 514 Join date : 2012-10-14 Location : At my HQ.
Subject: Re: ABR screenpack Reveal Thu Feb 20, 2014 8:20 pm
Hmmm
I can see this is heavy based on CVS2 training room which inst bad but maybe could try to draw a tile and use some codes and edit some stuff to make something diferent.
Kinda like this: ^Unfinished but just as example.
All i did is to draw this: And add some glows and blur to the parts and tile via code and made the floor via parallax.
Lando Admin
Posts : 966 CROM Points : 1150 Join date : 2011-12-22 Age : 48 Location : Philly , Pa
Subject: Re: ABR screenpack Reveal Thu Feb 20, 2014 9:21 pm
Yeahhhhh now you talkin my language there bruh! thats the scheme i was hoping someone cook up! kinda on the HR side too but also have that monitor in the BG on the back wall. I want to deviate from the tradition cvs2 style but def keep some of that in play a bit. great job. hmmmm maybe the colors can reflect the Crom site colors with black and red ( black squares with red glows) a good neon like red at that for the hues. Plus some other lil ABR snazzy stuff i can add to it once the main basis of the stage it done up. Imma see if i can come up with some other samples using gimp. i might try some diamond like shapes but still along the lines of what you done a bit.
Originality and creativity and lives inside and outside the box! Trashcan Larry sprite by Lando
Lando Admin
Posts : 966 CROM Points : 1150 Join date : 2011-12-22 Age : 48 Location : Philly , Pa
Subject: Re: ABR screenpack Reveal Fri Feb 21, 2014 11:44 am
you made this stage in fighter factory or used photoshop? I am trying to use gimp to recreate this using that tile you created.
Originality and creativity and lives inside and outside the box! Trashcan Larry sprite by Lando
Exceltheory Site Moderator
Posts : 412 CROM Points : 514 Join date : 2012-10-14 Location : At my HQ.
Subject: Re: ABR screenpack Reveal Fri Feb 21, 2014 12:03 pm
Lando wrote:
you made this stage in fighter factory or used photoshop? I am trying to use gimp to recreate this using that tile you created.
Eh..I dont really use Fighter Factory for anything except paletes. i made the white nad green tile at paint and added the pink coloring and glows at Photoshop.
Lando Admin
Posts : 966 CROM Points : 1150 Join date : 2011-12-22 Age : 48 Location : Philly , Pa
Subject: Re: ABR screenpack Reveal Fri Feb 21, 2014 12:35 pm
its all good bro. i done another style for the main tile and now just needs it to be pallaxed for the floor look. and then i can add in the extras i want to to. so imma try and bend the image a bit and then see whats good with and show what i done. still using same colors as before and added a different twist to it.
editing the floor now with the new tile.
Originality and creativity and lives inside and outside the box! Trashcan Larry sprite by Lando
Lando Admin
Posts : 966 CROM Points : 1150 Join date : 2011-12-22 Age : 48 Location : Philly , Pa
Subject: Re: ABR screenpack Reveal Fri Feb 21, 2014 4:41 pm
arrrggg ! gimp kinda being a pain in da ass right now! somethin i done before its not letting me do it right this time and i wanna modify the floor different to exact port of how the back wall is. I edited it with more designs on the wall tiles and changed up the colors and patterns and glow effect/ also increased the glow effect on the floor. not much but its gettin closer to what i got in mind i figure. Note...its at super jump height about now.
hmmm i still aint as experienced with everything in gimp but i wanna see if can get those glow colors to be like a neon glowing red and the inserts black instead of the blue hue. if that can be nailed the its officially on!
Originality and creativity and lives inside and outside the box! Trashcan Larry sprite by Lando